Reverse 1999 Best Characters Guide – A Closer Look at the Strongest Characters in the Game
Discover the strongest heroes in Reverse 1999 with our comprehensive best characters guide. We will explore the best characters, delving into what sets them apart in this thrilling mobile game.
Welcome back, fellow Reverse 1999 enthusiasts! In a previous journey through the game’s expansive character roster, we shared our own Reverse: 1999 tier list, ranking the heroes of this game based on their prowess in battle. Today, we revisit that topic to take a closer look at the characters we crowned champions, as well as those in the C tier, who regrettably are better off on the bench instead of in your squad.
But before we dive into this character analysis, a friendly reminder: for the optimal Reverse 1999 experience, consider harnessing the power of now.gg to play seamlessly on your PC. Not only does it offer stunning visuals and a smooth gaming experience, but it also gives you instant access to your favorite games, with no setups or downloads required.
With that being said, let’s embark on our quest to uncover what makes these characters shine or stumble in the world of Reverse 1999.
S Tier Reverse: 1999 Heroes
When it comes to the cream of the crop in Reverse: 1999, look no further than our S Tier selections. These characters represent the pinnacle of power and versatility, making them the most coveted choice for players, especially those who are rerolling or just starting their journey. Landing an S Tier character can provide you with an exceptional head start, and they have the potential to carry you far into the game, thanks to their incredible abilities, stat bonuses, and game-changing potential.
Medicine Pocket, a 6-star Beast-affiliated character, excels as a dependable support and healer with a focus on defense. Their first skill, “Inherent Habit,” deals 450% Mental damage and inflicts [Daze] on a single target, boosting the caster’s Moxie by 1. While their damage isn’t outstanding, they consistently apply a +20% Damage Taken debuff, enhancing the team’s damage potential.
“Alchemy Ware,” their second skill, provides mass healing based on ATK and grants 1 [Sturdiness] stack to all allies, improving team survivability. Medicine Pocket’s Ultimate, “26 Secondary Reactions,” inflicts [Daze] for crowd control.
They benefit from Insight 1, enhancing their healing abilities. Equipping “That Inquisitive Dear” allows them to heal when applying [Daze], adding utility.
However, Medicine Pocket’s damage output is limited, ranking low among healers. Their Ultimate may not significantly contribute to damage against crowd control-immune targets.
Leilani, a 3-star rarity character of the Beast afflatus, brings unique utility to your team with her Moxie-granting abilities. Her passive ability, “Born Socializer,” grants Moxie +1 to all allies when she enters battle and an additional Moxie +1 to herself (triggered once). This accelerates AP generation for characters, making her a valuable asset for both beginners and experienced players.
Her skill “A Greeting!” deals very decent damage, especially when targeting enemies afflicted by [Stats Down], [Neg Status], or [Control] statuses. This makes her a valuable addition to debuff-focused teams.
“Check Carefully,” another of Leilani’s skills, deals bonus Reality damage when the target’s current HP is below 50%, making her efficient at finishing off weakened enemies.
Leilani’s damage scaling is limited, especially in late-game scenarios, as she lacks an Insight 3 upgrade. Her skills depend on specific conditions for damage bonuses, which may not always align.
Mondlicht, a 4-star DPS character, specializes in dealing mass Reality damage to multiple enemies simultaneously. Her skills are tailored for swiftly eliminating multiple targets, making her a valuable asset in battles with clustered foes.
Her first skill, “MORE DEADLY THAN THE BIG BAD WOLVES,” is a single-target attack that deals 450% Reality DMG while also boosting her HP based on the damage dealt, enhancing her survivability.
Mondlicht’s second skill, “A SILVER BULLET,” is a mass attack hitting two enemies. It deals 120% Reality DMG, with additional damage if the target’s HP is above 50%, making her versatile in various combat scenarios. Her third skill, “A DANCE,” also targets two enemies and inflicts 300% Reality DMG, with heightened damage against foes with HP above 50%.
However, Mondlicht’s late-game potential is limited compared to higher-rarity characters, and her role primarily revolves around damage output without offering utility or support, restricting her overall versatility within a team.
Role: DPS and Dispeller
Charlie is a versatile DPS and dispeller in Star-affiliated teams, specializing in dealing Mental damage and removing enemy buffs. Her ultimate skill, “I Stand Alone on the Stage,” deals significant Mental damage and clears enemy buffs, making her invaluable against buff-dependent foes.
As Charlie’s Portray levels increase, her damage potential improves significantly, especially at level 5 when her ultimate becomes a Mass Attack, dealing 500% Mental DMG while dispelling buffs. Her Insight 1, “Troupe Owner,” enhances her survivability when her HP falls below 50%.
However, Charlie doesn’t synergize well with critical-focused units common among Star characters. Her self-buffing abilities can overlap with external buffers, leading to suboptimal synergy. To unlock her full damage potential, she needs Portray level 3 or higher, which can be a resource-intensive investment.
A Tier Reverse: 1999 Heroes
While the S Tier characters are the undisputed stars of the game, the A Tier heroes are no slouches either. These characters may require a bit more finesse and strategy to fully unleash their potential, but in the hands of a skilled player who can create proper setups and synergies, they can shine just as brightly as their S Tier counterparts. A Tier characters offer unique abilities and strengths that, when harnessed effectively, can make a significant impact on your gameplay experience.
Role: Support and DPS
Necrologist is a versatile Mineral-affiliated character who functions as both a support and DPS. Her ultimate skill, “Whispers of the Deceased,” grants allies the [Prayer] status, boosting their damage by 30% and offering a lifeline by preventing death with healing based on her ATK.
Her “Timely Farewell” skill delivers high penetration Rate Mental damage, making her a capable damage dealer. “By the Coffin” removes enemy buffs and debuffs, enhancing her support role.
However, Necrologist is AP-hungry and lacks Moxie generation, requiring a team that supports her actions. In teams that can ensure her continuous actions, she excels, but her performance may suffer without proper synergy.
Role: Sub-DPS with Crowd Control
Satsuki, a sub-DPS specializing in crowd control, excels at applying [Rigidity] and [Petrify] to enemies. Her “Walk Down the Sakura” skill deals 550% Mental DMG and inflicts 2 stacks of [Rigidity], potentially Petrifying the target. “Handcuffed Thief” provides crowd control flexibility, dealing 200% Mental DMG and inflicting [Rigidity].
“Dancer of Izu” targets two enemies with a 30% Penetration Rate boost. Insight I, “Taisho Maid,” inflicts 1 stack of [Rigidity] on all enemies upon entering battle, aiding crowd control.
Upon defeat, her Insight I ability Petrifies the enemy with the highest ATK for 2 rounds. Satsuki’s crowd control relies on [Rigidity] stacking, which can be challenging to execute effectively. She’s best suited for Mental DMG teams but may struggle as a primary damage dealer.
Role: Tank and Disruptor
The Fool, a 3-star tank and disruptor, excels at taunting enemies and disrupting their actions. His “The Fool” skill grants him [Taunt], forcing enemies to target him while inflicting 2 rounds of [Corrode] on attackers, punishing them.
Insight I, “Before Curtains Are Drawn,” enhances his tankiness with a 25% damage reduction and increased Critical Resist Rate. “The Sage” reduces the moxie of a single target, disrupting enemy rotations. His mass attack, “Unexpected and Improvised,” deals Mental DMG and extends [Corrode] on enemies.
However, his taunt lasts only 1 round, requiring frequent reapplication. Survivability drops after the first 2 rounds due to his Insight I. Being a 3-star character, his overall stats may not match higher-rarity tanks.
Role: Debuff Support
Twins Sleep, a 3-star debuff support character, plays a crucial role in weakening enemies on the battlefield. They excel at applying potent debuffs to enemy units, significantly diminishing their combat effectiveness. Their skill “Hide and Seek” casts a mass debuff that afflicts all adversaries with 1 stack of [Weakness] and reduces their critical defense, potentially by up to 50% with proper star upgrades. This not only reduces the opposing team’s damage output but also increases their vulnerability to critical hits, amplifying your team’s damage potential.
Twins Sleep’s “Pincer Movement” skill is a single-target attack that further decreases the target’s Mental Defense, enhancing the damage dealt by your team members, especially those reliant on Mental damage. In critical moments, their ultimate skill, “Good Children Sleep Well,” deals substantial Mental damage to a single target and imposes the [Nightmare] status, temporarily incapacitating the affected enemy until they are attacked.
However, their 3-star rarity limits their overall stats, including damage output and durability. Their effectiveness in prolonged battles may also decrease due to their relatively lower stats. While skilled at applying debuffs, Twins Sleep relies heavily on their team to capitalize on these effects, making them unsuitable as standalone damage dealers. Nonetheless, their proficiency at weakening enemies makes them a valuable asset in strategy-focused lineups.
B Tier Reverse: 1999 Heroes
As you venture through Reverse: 1999, you’ll often find yourself accompanied by the trusty B Tier units. While they may not reach the heights of the S or A Tier characters, these heroes are dependable and serve as reliable companions on your journey. They possess solid attributes and skills, making them suitable for various situations. However, as you progress and discover top-tier units, you may eventually phase out B Tier characters from your squad in favor of more powerful options.
Role: DPS, Control, Support
Sonetto is a versatile character in Reverse: 1999, and what sets her apart is her accessibility as a completely free character. She plays the role of a universal buffer, offering support, control, and damage amplification to her team. Sonetto’s abilities make her a valuable addition to various team compositions.
As a free character, Sonetto is easily obtainable through in-game progression, making her a budget-friendly option for enhancing your team’s capabilities. Her accessibility makes her an attractive choice for players looking to strengthen their teams without relying on gacha pulls.
Sonetto’s versatility allows her to fit into various team compositions, making her a suitable choice for a wide range of scenarios and battles. Whether you need support, control, or additional damage, Sonetto can adapt to different roles within your team.
However, it’s important to note that while Sonetto can deal decent damage, she is not primarily a dedicated DPS character. Her primary role is to provide support and control to her team. Players seeking a primary damage dealer might find other characters more suitable for that role.
Role: Healing and Damage Over Time Support
Sotheby, a versatile 6✦ Arcanist, excels in blending healing and damage-dealing abilities. Her skills revolve around poison and cure statuses, whittling down the enemy with negative effects, while also keeping her team in top shape with various healing effects. This combination of healing and harm makes her into a versatile unit that can fit nicely within most team compositions, especially if you’re hurting for a good support hero.
Sotheby’s Insight 1, “Genius Lady,” extends [Poison] duration, boosting her damage output. Insight 3, “Before [Concentrated Essence!],” improves healing timing.
Early-game, she may underperform due to low base multipliers, becoming more effective at higher levels. Careful AP management is crucial when juggling her diverse abilities. Timing her healing is essential, as it takes effect at the end of the round, potentially leaving the team vulnerable.
Role: Versatile DPS and Support
Regulus is a versatile character in Reverse: 1999, capable of balancing damage and utility. Her unique playstyle revolves around the [Restless Heart] passive, granting a +50% Critical Rate boost when she refrains from acting in a round. This allows her to strategically manage her actions and serve as an AP-generous character.
In her DPS role, “Treat for the Ears” deals with significant Mental DMG, scaling with star levels. As a support, “Challenge for the Eyes” is a mass attack that reduces up to 2 Moxie from targets on critical hits, countering strong Ultimates.
“Sleepless Rave” inflicts [Riot and Roll], allowing allies to dodge non-Ultimate attacks. Her passive converts excess Critical Rate into Critical DMG.
However, her playstyle requires downtime, and her utility may be underutilized early on. “Challenge for the Eyes” shines later, and “Sleepless Rave” depends on timing.
Regulus offers flexibility as both a damage dealer and a support character, depending on team strategy.
Nick Bottom, a 4-star support character, excels in defensive support. “Midsummer Vine” grants a target increased Reality and Mental DEF, reducing damage taken by 25% for 2 rounds, enhancing team survivability.
His “Wild Rose” skill deals Mental damage and lowers the target’s moxie by up to 2 when fully upgraded, disrupting moxie-dependent enemy strategies.
“Forest Eulogy,” his ultimate, sacrifices his health to purify negative statuses from an ally, granting a shield based on his lost HP and immunity to negative effects. This can protect a vital team member and turn the tide of battle.
Upon death, Insight 1 provides a significant heal to the ally with the lowest HP percentage.
While his ultimate leaves him with minimal health, it can disrupt planned strategies, and his low damage output limits offensive contributions.
C Tier Reverse: 1999 Heroes
In the world of Reverse: 1999, the C Tier units are the ones you’d want to steer clear of at all costs. These characters typically suffer from subpar stats or lackluster skillsets that make them less effective in combat and less desirable for your team. While they may have unique quirks, their overall weakness outweighs any potential advantages they bring. It’s advisable to avoid adding C Tier characters to your squad if you’re aiming for a successful and enjoyable gameplay experience.
Role: DEF Dispeller
TTT, a 4-star Star-affiliated character, specializes in Mental damage and DEF dispelling. Her “Unplug It, Now!” skill applies [Disconcert] to all enemies, blocking Moxie generation and disrupting enemy strategies.
“Electricity Security” deals single-target damage with a Penetration Rate bonus, allowing her to bypass enemy defenses.
TTT’s “Cyber Defense” skill removes [Counter] effects from a single target, a valuable tool against counterattack-dependent opponents.
Insight 1 provides her with the “Concealment” status, granting dodge against Reality DMG from non-Ultimate attacks when her HP is below 50% at the start of a round.
However, her late-game damage potential is limited, and her utility relies on enemies with [Counter] effects, making her situational. Her second passive, Insight II, offers only a minor ATK boost, limiting her damage output compared to some other characters.
Role: Tank and DEF Debuffer
Poltergeist, a 4-star Spirit-affiliated character, excels in tanking and DEF debuffing. Her “Good Girl” Insight I passive grants her [Concealment] status, making her highly resilient against non-Ultimate Reality DMG.
Her ultimate skill, “The Sun Is Not Gentle,” not only draws enemy attacks with [Taunt] but also boosts her survivability. It reduces DMG Taken by 35%, increases DMG Heal Rate by 50%, and triggers [Concealment] for one round.
However, Poltergeist’s utility is limited to tanking and debuffing, lacking damage output and broader support abilities. Her tanking prowess is specific to Reality DMG, potentially limiting her effectiveness against other damage types. Her skill “Prank” offers damage with Penetration Rate but lacks crowd control or unique utility. She relies on Moxie for her ultimate, which may be a drawback in battles with limited Moxie generation.
Role: DPS and Debuff
ONiON, a 3-star Mineral character, serves as a DPS and Debuff character. Her “Frequent Phenomena” skill deals significant Reality damage to all enemies and provides allies with 2 stacks of [Sturdiness] for increased durability.
Her “Not Fake News” skill excels when used against targets with [Stats Down], [Neg Stats], or [Control] statuses, enabling her to deal extra Reality damage. However, ONiON’s low rarity status results in lower base stats, limiting her late-game effectiveness. Her role lacks specialization, and she doesn’t offer additional team utility or support, potentially making her overshadowed by higher rarity characters in competitive play.
Role: Disruptive Debuffer
Ms. Radio, a 2-star Spirit character, specializes in disruptive debuffing. Her “A Bit of Truth Unveiled” ultimate skill deals Mental damage and inflicts [Disconcert] on all enemies while sacrificing her own HP. Her “Darkest Hour” insight passive further reduces enemy Moxie when she dies. However, her damage output is limited in the late game, and she lacks versatility beyond Moxie’s disruption, potentially limiting her effectiveness in diverse team compositions.
In the world of Reverse: 1999, character choices can greatly impact your strategies. From versatile DPS characters like Regulus to disruptive debuffs like Ms. Radio, the game offers a diverse roster to suit various playstyles. As you dive into battles, remember the importance of synergy and strategy when assembling your team.
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